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Flip Reflex

Sensor Games Easy DeviceOrientation

About This Game

Test your reflexes by flipping your phone when prompted. A unique motion-based game that measures your reaction time using device sensors.

Welcome to Flip Reflex, an exciting mobile-first game that utilizes the DeviceOrientation to deliver an immersive gaming experience directly in your browser. This hyper-casual game is designed to test your skills while providing quick, engaging gameplay sessions that you can enjoy anywhere, anytime on your mobile device.

This game falls under the Sensor Games category, which means it takes full advantage of your device's unique capabilities to create an interactive experience that goes beyond traditional touchscreen games. Whether you're looking for a quick gaming session during your commute or want to challenge yourself with increasingly difficult levels, Flip Reflex offers something for everyone.

Round 1/5
Best -.---s
📱
β: 0°
Get Ready... Hold phone with screen facing you
-.--- seconds
📱 Checking sensors...

How to Play

  1. 1 Grant permission for device sensors when prompted (iOS 13+ only)
  2. 2 Hold your phone with the screen facing you
  3. 3 Wait for the "FLIP NOW!" instruction to appear
  4. 4 Quickly flip your phone face-down and back up
  5. 5 Your reaction time is measured from the prompt to completing the flip

Tips & Strategies for High Scores

Mastering Flip Reflex requires practice and understanding of the game mechanics. Here are some expert tips that will help you achieve higher scores and improve your overall gameplay experience. These strategies have been compiled from extensive playtesting and player feedback.

Remember, improvement comes with practice. Don't be discouraged if you don't achieve high scores immediately. Each playthrough helps you understand the game's nuances better and develop muscle memory for quicker reactions.

Technical Information

This game uses the DeviceOrientation API to detect when your phone is flipped. The beta value (front-to-back tilt) changes from near 0 (screen up) to near 180 or -180 (screen down) when you flip the phone. The game monitors this transition and measures the time from when the prompt appears to when a valid flip is detected and the phone returns to the upright position.

API Used

DeviceOrientation

Browser Support

Chrome, Safari, Firefox, Edge (latest versions)

Device Requirements

Mobile device with gyroscope/accelerometer sensors. iOS 13+ requires explicit permission.

Frequently Asked Questions

Q What counts as a valid flip?
A

A valid flip requires the phone to rotate past 120 degrees (screen pointing mostly down), then return to roughly upright (within 30 degrees of starting position). Quick partial flips don't count.

Q Why did I get a false start?
A

A false start occurs if you begin flipping before the 'FLIP NOW!' prompt appears. The game detects significant movement before the signal and penalizes early reactions.

Q What's a good reaction time?
A

Average reaction times are 400-600ms. Anything under 300ms is excellent. Under 200ms is exceptional and might indicate you anticipated the signal.

Q Will flipping damage my phone?
A

The game is designed for controlled rotation, not throwing. As long as you maintain a grip on your phone and flip it like you're showing someone the back, there's no risk of damage.

Q Can I practice the flip without playing?
A

Yes! Before starting a round, you can practice the flip motion. The sensor indicator will show if your flip is being detected correctly.